Lore

Ancient history of Paroria
 * "On dark and stormy night.
 * Surrounded by fading light.
 * Four horsemen stood on hallowed ground,
 * dressed but all in soiled garments.
 * Born from earthen mounds,
 * dread riders, kings of ancients,
 * And silence."
 * - Unknown



The lands of Paroria, once a wasteland of war and poverty, now the strongest nation in the world. For thousands of years Paroria has ruled under one emblem. That of High king Gytroloth, who in the third era of Parthax decreed that their shall never be another war among the then unified people of Paroria, with this statement, he summoned forth the kings of the lands,


 * Dygol (die-gall) the Stone. Leader of the Dwarves. A proud and noble race, keepers of the great forges and weapons. ‘long have the dwarves traversed the lands, for they are the most elder race. Fathers of the fae and men, brothers to the beasts, children of the stone’ – translation from a dwarven artifact


 * Tyranex (ty-ran-x) the Wise. Leader of the Fae, A cunning and intelligent race, keepers of knowledge and culture. Known for their grand libraries and collages, ‘tis not a flower insight that a fae cannot name, nor a tree or bristle. For they have recorded every instance of this world, and have the paper to prove it’ – Letter from Human explorer Marcus tyleneth


 * Zallor (Za-ll-ur) of the Blade. Leader of the Men, A versatile and creative race, keepers of trade and business. Co-existing with all races in their huge empires and trade networks. ‘humans band together countless times to form bonds and agreements based on merit and honor, when a deal goes bad and one side is damaged the other repairs the damage in equal dues.’ – Journal entry from a Fae trader


 * Corenex (Kor-e-nex) the Claw, Leader of the Beasts, A strong and willful race, keepers of labor and production, Although not truly beasts, they have selected this name as a figure head for themselves, a race comprised on the theory of co-existence with animals and their animal spirits called “Zan”

Gytrolonth and the four kings spent exactly five hundred and twenty six days debating the issue, and finally came to one conclusion. To unify the kingdom under one rule they would all need an equal share, but they also knew, to share was near impossible for in the future a son of one of the kings might decide to defy the laws of his father and gain more power, so it was decided to create not five separate rules over one kingdom, but one rule through birth rights. It was decreed that the first son of Dygol, would marry the first daughter of Tyranex, and the first son of Zallor, would marry the first daughter of of Corenex. Unifying five into three. From the union the first son of Dwarf and Fae would marry the first daughter of Men and Beast, reducing the five kingdoms to two. Finally the Grandson of the High king Gytroloth would marry the first daughter of the four kingdoms, Uniting the land under one rule, and for centuries this rule remained absolute.



The Grand Kingdom of Paroria, strongest nation in the world. For thousands of years the five bloodline pact held true. And as long as a descendant of the five kingdoms held on to the throne, there was no war.

But like all leaves on the tree of life.
 * It too must fall to the ground
 * And Fade.


 * As Knowledge, Trade, and different Ideas traveled and increased, so too did corruption, and in the third era, over three thousand years after the pact was made, deep inside the confines of an unholy mountain another pact was made. The mountain of Tallonfell. For members of the lowest caliber of man joined in discussion.


 * Glove, King of Pirates, an evil tyrannical man that robs merchants and travelers on the seas.


 * Drallvox, Mage of Souls, a twisted wizard with immense power, who’s magic consists of necromancy and demonic summoning.


 * Zovalltenex, Bone crusher, a cruel and violent man, former leader of a band of barbaric tribes, before civil infighting made them disband into warring tribes.


 * Gaia, Blade of sands, Known also as the Massacre of Blades, who single handedly murdered the over four thousand members of his former city. Reducing its very foundations to dust.

These four gathered with the sole purpose of destroying unity in Paroria. They created wars, and famines, they reduced villages to smoldering piles of ash, and continually amassed an army of the cruelest and foul members of Paroria’s vast landscape. They lusted for power, riches, and death. Drallvox knew that for them to succeed, they would need greater power. For this power he summoned the demon king Galthronex, and created a blood oath with the five members. Thus forming an unholy pentagram.



Through this union the four devils set out on a path of destruction, Massacring villages, and towns, their power unmatched by any great king or warrior. Their paths eventually lead them to the great walls of Paroria's capital city Archlanex. It was there that the greatest clash took place; it took them days to fight through the thousands of waves of Parorian armies. Eventually their forces broke through the walls and the four kings stood in the square and called fourth King Galvolnex III, The Fifty seventh High King of Paroria. Galvolnex gazed upon his enemies as he descended the steps of his castle.

Alone with no guards he raised his sword and stuck it in the ground. The Devils laughed, “The simple king comes out to bow his head to us.” They mocked, and laughed, but then without a moment’s hesitation the Heavens ripped open pouring rain and lightning all around. Until a bolt hit the hilt of the grounded blade, Drallvox scoffed at this show “Anyone can perform cheap parlor trick like lightning and rain” Taking his staff he hit the stone coffers beneath his feet repeatedly, but in vain. Galvolnex smiled at this attempt. “This is no trick foul devil, this my final spell, an act so desperate that it cannot fail.”

The earth trembled as a pentagram appeared on the ground between the four Devils and the High king. This became surrounded by a pentagon so to create a seal on the cursed men. Galvolnex placed his hand on the hilt of his blade. “While I may not vanquish your souls.” He spoke with drawn breaths, “I will seal you away, so that when the time comes that you may be slain, your sins may be cleansed.” In that moment a great light burst forth from the blade, destroying all that remained inside the seal.

Onlookers would say that the light did not fade for several days, and even afterwards There was always brighter star in the night time sky over the area where the event had occurred. For the great kings sacrafice had saved the lives of thousands, but this was not the end of the conflict.



With no governing body to rule them and direct them, and their city in ruins the citizens of Paroria fell into an almost comatose state, many left the ruins of their cities behind and traveled east to the islands that had remained uninhabited at the time, to start new lives. Some stayed behind, removing the debris and using it for their own buildings, and for almost five hundred years the world that had been so bright with knowledge and culture dimmed and became dull with silence.



For many years the people of Paroria stood in a lull, Unable to escape the simplicity of their lives. Four hundred years passed before a new leader arose. Parlemeth the wise, who grew up as a simple merchant, but his eventual political power and prowess as a merchant led him to unite the small kingdom of Magipatrora, It is from this unification that our story begins, Or rather the expansion of this nation. Thousands of refugees from outlying areas see this as a rebirth of the old kingdom, and flock from far and wide to join the nation.

It is from this passage that you are born. You are freed from the shackles of inept ability and dullness. You have been reborn as the architect of your own path, and an Engineer of your own destiny. But soon shadows will cover the land once more, and you must be ready to take up arms in its defense. The world of Paroria awaits you with open arms.